Nick Pappas 3d Art

Production Art

PC

 

On Sin I was in charge of the massive undertaking of the Skybox model. A quarter of it is shown here. It was a full 360 degree model that you saw from the top of the tallest skyscraper in the map. You could see every place you had been in the game and every place you wanted to go. Many weeks were put into this "model"

 

As well as the Sky box, I was also in charge of building many background buildings and props for the "PIT Level." Here are several of the buildings I created.

 

Also I was in charge of almost every single promotional charater render including the box art itself. Heres several renders i did. I did the posing, lighting and rendering.

PS2-XBOX-PC

 

Main environment artist on the level "Villas."

  

Polish art on the level "Club"

    

Modeling, lighting and setup for promotional renders.

 

 

PC

Some modeling, texturing, setup, reactor and keyframe animations