Production
Art

PC
|
On Sin I was in charge of the massive undertaking
of the Skybox model. A quarter of it is shown here. It was a full
360 degree model that you saw from the top of the tallest skyscraper
in the map. You could see every place you had been in the game and
every place you wanted to go. Many weeks were put into this "model"

As well as the Sky box, I was
also in charge of building many background buildings and props for
the "PIT Level." Here are several of the buildings I created.

Also I was in charge of almost
every single promotional charater render including the box art itself.
Heres several renders i did. I did the posing, lighting and rendering.



PS2-XBOX-PC
|
Main environment artist
on the level "Villas."

Polish art on the level
"Club"

Modeling, lighting and setup
for promotional renders.


PC
|
Some modeling, texturing,
setup, reactor and keyframe animations
